An implementation of Ray Tracing in One Weekend in GLSL shaders
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Updated
Jun 7, 2024 - C++
An implementation of Ray Tracing in One Weekend in GLSL shaders
Sweet Little Lines ( or SLL ) is a multi-threaded Ray Tracing framework
Basic raytracer implementation as final project for course DH2323 Computer Graphics and Interaction at KTH
Photon mapping using Optix 7 for the Advanced Computer Graphics course (FING - UdelaR). Team: @andresk727, @ceciliagut, @juliomorero
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