A multithreaded, high performance, Vulkan RaaL (Renderer as a Library) written in C++. 🐉
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Updated
Jun 14, 2024 - C++
A multithreaded, high performance, Vulkan RaaL (Renderer as a Library) written in C++. 🐉
A modern cross-platform low-level graphics library and rendering framework
A high-performance Vulkan multi-threaded rendering engine, incorporating advanced features such as Tile Based Rendering, Physically Based Rendering (PBR), and advanced lighting and shadow techniques.
Ray-traced game engine. Uses Vulkan w/Compute, Artemis ECS, Dear ImGUI, Bullet 3
Modular Game Engine with HAL and Vulkan
A Vulkan 3d game engine
3D Renderer Engine builds with Vulkan and C++ 20
Miku fan-made free MikuMikuDacne renderer
The Repo for Humongous-Engine, a windows only(for now) game engine using C++ and Vulkan.
Nebula is an open-source and free-to-use modern C++ game engine.
Project FastEngine
I always wanted to build a game engine, so here it is.
Yet unfinished Vulkan-based game engine composed in Java
Mikoto is a cross-platform game engine built on top of the Vulkan API and written using modern C++
Lina Engine is an open-source , modular, tiny and fast C++ game engine, aimed to develop 3D desktop games.
Sample projects demonstrating the usage of Diligent Engine
Simple 3D game engine powered by Vulkan API
Small engine that gives developers control over all of its inner workings (early in development)
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