#
toon
Here are 46 public repositories matching this topic...
🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.
unity
shaders
shader
srp
toon-shading
shading
toon
render-pipeline
cel-shading
stylized
shader-graph
scriptable-render-pipeline
-
Updated
May 4, 2024 - C#
🌔 Toon shader for Unity's Universal Render Pipeline.
-
Updated
Nov 16, 2023 - ShaderLab
My custom components for Home Assistant
python
iot
internet-of-things
home-assistant
eneco-toon
toon
plugwise
toon-thermostat
assistant-components
-
Updated
Dec 25, 2019 - Python
Graphic Techniques Implemented on The Forge API, a cross-platform rendering framework on top of Vulkan, DirectX, Metal
learning
multi-threading
shaders
vulkan
directx
glsl
graphics-programming
lighting
hlsl
vulkan-api
multi-gpu
toon
blinn-phong
directx12
deffered
ambient-occlusion
the-forge
direcx-12
toonshading
-
Updated
Nov 4, 2019 - C++
3D Chess game based on OpenGL and Stockfish using cel-shading
-
Updated
Jun 17, 2019 - C++
Improve this page
Add a description, image, and links to the toon topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the toon topic, visit your repo's landing page and select "manage topics."