Stride Game Engine (formerly Xenko)
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Updated
May 12, 2024 - C#
Stride Game Engine (formerly Xenko)
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation.
Templates for the Microsoft Threat Modeling Tool
An online multiplayer version of the Elevation of Privilege (EoP) threat modeling card game
Collection of helpers and extensions for Stride Game Engine developers. Simplifies and demonstrates common developer tasks building experiences for Stride with .NET.
🔦 STRIDE vs ASVS equivalence table
This is a tutorial series for beginners of vvvv, a visual programming environment for technologists in creative coding, real-time visualization, multimedia art, interaction design, software engineering, and the like!
Integrating [Bepu Physics v2](https://github.com/bepu/bepuphysics2) into [Stride](https://github.com/stride3d/stride).
A small curses program to stride across your terminal
A collection of standard libraries for vvvv including VL.Stride, VL.Skia, VL.ImGui, msgpack.org[VL]
A curated threat modeling library collection
Demo implementation of a Stride root render feature that you can use in the graphics compositor
Threat Modelling Assets (STRIDE, DREAD, etc. cheat sheets)
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