Project was created in 1 week. The goal of the project was to demonstrate proper blueprint structure for a variety of systems. It includes things such as an Inventory/Item System, Interactable System, Point System with Save Game, various World Enemies such as a frogger-style highway with random generation based on settings, and more. Full list o…
game
game-development
savegame
unreal
unreal-engine
mit-license
blueprints
event-dispatcher
save
single-player
unreal-engine-4
macro-library
inventory-system
function-library
item-system
spawn-system
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Updated
Jul 20, 2022