Build game worlds in munites by combining art with code
pixel-art
level-editor
game-development-workflow
level-design
game-levels
pixel-art-editor
art-tool
game-world
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Updated
Jun 7, 2024 - HTML
Build game worlds in munites by combining art with code
Using inheritance, association, overriding, enums, lombok, and static methods to translate a description of the inhabitants of a game world into a set of classes that could serve as part of a model for a game or gaming utility.
Add a description, image, and links to the game-world topic page so that developers can more easily learn about it.
To associate your repository with the game-world topic, visit your repo's landing page and select "manage topics."