Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
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Updated
Oct 23, 2022 - C#
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
Real-time mesh cutting in Unity using projection, "Ear Clipping", UV interpolation, and decal application.
Building hitboxes has never been easier
Demonstrates how to triangulate a set of points using Ear Clipping with a sample OpenGL program.
Demo of Ear Clipping triangulation algorithm. Check out the project site.
基于WebGL2的3D渲染器 + EarClipping算法
Ear clipping algorithm visualization
📐 Geometry Uni Assignments
Super lightweight ear-clipping 2D polygon triangulation package for Unity
Implementation of Ear Clipping Triangulation algorithm
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