Magick is a cutting-edge toolkit for a new kind of AI builder. Make Magick with us!
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Updated
May 28, 2024 - TypeScript
Magick is a cutting-edge toolkit for a new kind of AI builder. Make Magick with us!
Coursework for the 5CCGD011W - Game Engine Architecture module of the University of Westminster Computer Games Development course. Made with Unreal Engine 4.27.
A simple plugin that adds additionial blueprint switch statement nodes
An Unreal Engine plugin meant to let developers custom the gravity in many ways in their level, mainly with located gravities and spherical gravities (planets).
C++ Plugin for Unreal Engine
Plugin that adds two new nodes for looking up data tables by tag instead of row names
Ultimate user interface plugin developed using Common UI plugin in Unreal Engine 5
Turret AI plugin developed with Unreal Engine 5 (multiplayer ready)
Project made in Unreal Engine 5, I developed the player mechanics; movement, sprint, aim, firing, creating the AI for the enemies, and programming the UI.
A VR prototype which simulates the installation of nails/screws into a wall using a set of tools.
Survival game mechanics developed in Unreal Engine 5
Third-person shooter sample project developed in Unreal Engine 5
UE5 Game Designed & Developed by Pizzapup
Small utilities and tools for Unreal Engine 5 game development
This project is a recreation of the portal mechanics with Unreal Engine 5.0
Third-person climbing system developed with Unreal Engine 5
Unreal Engine Plugin: Integration Tool using NNG™ next generation of nanomsg™ Software – Documentation
This repo contains my project in which I've tried to make a simple blackhole that attracts objects towards it if they are labled as 'interactable'.
Online third-person shooter developed in Unreal Engine 5
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