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albertoalvaradojr/README.md

About Me

Gameplay Programmer with 4 years of industry experience and a passion for creating unique and inclusive games. I am highly proficient in C#, C++, Python, HTML, CSS and JavaScript, with a strong ability to write high-quality code. I excel in collaborating with team members to achieve design goals and ensure target level of polish and performance. I am self-directed and able to effectively manage time and communicate in a remote working environment.

Overall, I have a passion for programming and game development, and every bug that comes with it. 🪲

Pinned

  1. Scension-Game Scension-Game Public

    Prototype created for Scension Games. A multiplayer game where 5 teams of 5 go against each other to try to reach the boss arena and defeat him before any other team does. Created using Unreal Engi…

    2

  2. Alone-FPS-Game Alone-FPS-Game Public

    Project made in Unreal Engine 5, I developed the player mechanics; movement, sprint, aim, firing, creating the AI for the enemies, and programming the UI.

    3

  3. Liontree_SF_Collimation-Unity Liontree_SF_Collimation-Unity Public

    This project was created for an internship with Collimation. I was tasked to optimize maps for WebGL, mobile, and VR platforms. Also, I created mechanics, UI features, and interactive objects using…

  4. MoodMe_EmotionDetection_Demo-Unity MoodMe_EmotionDetection_Demo-Unity Public

    Project was created for MoodMe during a Internship. Project is a Demo showcasing their Emotion Detection program.

    C# 1 1

  5. NathanScheele/SoulsOfTheHexedMoon NathanScheele/SoulsOfTheHexedMoon Public

    C# 1

  6. Personal_Games Personal_Games Public

    Personal projects I developed using Unity and C#.

    C#