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[Mesh] TriangleMesh's "+=" operator appends UVs regardless of the presence of existing features #6728
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[Mesh] TriangleMesh's "+=" operator appends UVs regardless of the presence of existing features #6728
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59f0572
[Mesh] TriangleMesh's "+=" operator applies regardless of the presenc…
cdbharath d70fa31
added change log
cdbharath f4a02dd
fixed changelog
cdbharath 023465b
add special case for += operator with empty mesh
benjaminum 551a91d
Merge branch 'main' into main
benjaminum babe594
Merge remote-tracking branch 'upstream/main' into main
cdbharath 468e9b6
Merge branch 'main' of https://github.com/cdbharath/Open3D into main
cdbharath 222ffcb
remove blank line in changelog
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If
this
does not have any UV coordinates thentriangle_uvs_.size()
will be different from the total number of triangles in the resulting mesh. This would break with the assumption thattriangle_uvs_.size() == 3*number of triangles