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CCTools 3.0

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@zrax zrax released this 01 Dec 17:51
· 10 commits to master since this release
3.0

Bugfixes:

  • CC2Edit: Support launching CC2 via Proton instead of WINE for playtesting on Linux (Thanks @TheGLander).
  • CC2Edit: Fix loading maps within subdirectories from .c2g files on non-Windows systems (Thanks @TheGLander).
  • CC2Edit: Use compression to fix playtesting in Lexy's Labyrinth with some large/complex maps.
  • CC2Edit: Avoid excessive disk seeking when writing map data.
  • CCEdit/CC2Edit: Don't hide stdout and stderr from playtest executables.