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Rounded border #614

Merged
merged 2 commits into from
Apr 12, 2021
Merged

Rounded border #614

merged 2 commits into from
Apr 12, 2021

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yshui
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@yshui yshui commented Apr 11, 2021

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@yshui yshui requested a review from tryone144 April 11, 2021 14:28
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yshui commented Apr 11, 2021

This is part of #229

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yshui commented Apr 11, 2021

cc @ibhagwan

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codecov bot commented Apr 11, 2021

Codecov Report

Merging #614 (b2f9f80) into next (9cb552e) will decrease coverage by 0.09%.
The diff coverage is 0.00%.

Impacted file tree graph

@@            Coverage Diff             @@
##             next     #614      +/-   ##
==========================================
- Coverage   39.88%   39.79%   -0.10%     
==========================================
  Files          46       46              
  Lines        9449     9471      +22     
==========================================
  Hits         3769     3769              
- Misses       5680     5702      +22     
Impacted Files Coverage Δ
src/opengl.c 0.00% <0.00%> (ø)
src/opengl.h 60.46% <ø> (ø)
src/render.c 4.14% <0.00%> (ø)
src/win.c 68.01% <0.00%> (-0.13%) ⬇️
src/win.h 78.12% <ø> (ø)

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This looks okay to me.
Unfortunately, I can't really test it locally at the moment as I only have i3's fake borders at hand and my test-system doesn't cooperate.

src/win.c Outdated
Comment on lines 1088 to 1090
// HACK: we reset this so we can query the color once
// we query the color in glx_round_corners_dst0 using glReadPixels
// w->border_col = { -1., -1, -1, -1 };
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Just for consistency, the function is now called glx_round_corners_dst() and the first value for border_col is written with a trailing dot.

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Ah, thanks for pointing it out!

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yshui commented Apr 12, 2021

@tryone144 I think the approach should work with "fake" borders

Edit: ah, no. Because border width detection wouldn't work... Related: i3/i3#4292

@yshui yshui merged commit 468d8a0 into next Apr 12, 2021
@yshui yshui deleted the rounded-border branch April 12, 2021 08:32
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owl4ce commented May 30, 2021

Hi, is it possible to turn off borders on this window?

2021-05-30-095805_379x397_scrot
2021-05-30-100850_266x216_scrot
2021-05-30-095821_833x382_scrot

This only happens when turning on rounded corners with the glx backend. I use OpenboxWM.

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This only happens when turning on rounded corners with the glx backend. I use OpenboxWM.

That’s because rounded borders are only supported on glx.

You can turn it off globally with the round-borders = 0; option or individually with the round-borders-exclude option, use xprop for the windows you’d like it turned off and refer to picom.sample.conf if you’re unclear how to use the option.

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owl4ce commented May 30, 2021

This only happens when turning on rounded corners with the glx backend. I use OpenboxWM.

That’s because rounded borders are only supported on glx.

You can turn it off globally with the round-borders = 0; option or individually with the round-borders-exclude option, use xprop for the windows you’d like it turned off and refer to picom.sample.conf if you’re unclear how to use the option.

Using all border options doesn't work to disable. It only happens in Openbox's own drawn window and can't use xprop because of conflict when grabbing the cursor.

EDIT: That includes this rule "! name~=''"

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This only happens when turning on rounded corners with the glx backend. I use OpenboxWM.

That’s because rounded borders are only supported on glx.
You can turn it off globally with the round-borders = 0; option or individually with the round-borders-exclude option, use xprop for the windows you’d like it turned off and refer to picom.sample.conf if you’re unclear how to use the option.

Using all border options doesn't work to disable. It only happens in Openbox's own drawn window and can't use xprop because of conflict when grabbing the cursor.

EDIT: That includes this rule "! name~=''"

I took a quick glance at the code, I don’t think the border exclude options were implemented here yet, if you’d like to give these options a try use my fork instead.

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owl4ce commented May 30, 2021

Solved for temporary, back using picom from this commit.
9cb552e

@tryone144 tryone144 mentioned this pull request Jul 17, 2021
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4 participants