A desktop application for node-based procedural terrain generation.
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Updated
Jun 14, 2024 - C++
A desktop application for node-based procedural terrain generation.
A C++ library to generate two-dimensional terrain heightmaps for software rendering or video games.
HTTPS mirror of Torben Mogensen's planet generator along with modifications I and others made
Game of Life playground with features such as changeable rules, generation rules included, etc.
Voxel world generation modding platform
This is a project to create a Web-GL based Terrain Generator, implemented in TypeScript.
Modular node graph based noise generation library using SIMD, C++17 and templates
Terraced Terrain Generator (TTG) is a free Unity tool for procedural generation of terraced terrain meshes.
Import real world locations into Unreal Engine
Import heightmaps into Unreal from real world locations using Mapbox
Wanna-be Minecraft-like
Discrete Region Representation: An implicit and explicit representation for discrete features and feature combination. Useful for fast procedural modelling of diverse landscape, and more.
Package for seamless 3D terrain generation using inpainting models, GANs, DEMs, and RGB satellite imagery.
Scenario generator for OpenBattlesim
Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
Various small attempts at procedural generation, AI, simulation and whatnot.
Terrain renderer and fluid simulation sandbox
Fully Destructible GPU Compute Volumetric Terrain Generator in Unity HDRP
SmartMap is an easy desktop random world creator.
Terrain generation tool, using real-earth data and deep learning techniques
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