A Flash Player emulator written in Rust
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Updated
Jun 6, 2024 - Rust
A Flash Player emulator written in Rust
Just Joalor64 Engine remade on Psych Engine 0.6.3. And no, the original IS NOT discontinued.
ActionScript & MXML language extension for Visual Studio Code. Develop apps for Adobe AIR, Adobe Flash Player, or Apache Royale.
A Markdown version of Using ActionScript 3.0 Components in Adobe Flash Professional, released by Adobe under Creative Commons BY-NC-SA license
A Markdown version of the ActionScript 3.0 Developer's Guide, released by Adobe under Creative Commons BY-NC-SA license
A Markdown version of Developing Native Extensions for Adobe AIR, released by Adobe under Creative Commons BY-NC-SA license
A Markdown version of Learning ActionScript 3.0, released by Adobe under Creative Commons BY-NC-SA license
A Markdown version of Building Adobe AIR Applications with the Packager for iPhone, released by Adobe under Creative Commons BY-NC-SA license
A Markdown version of Optimizing Performance for the Flash Platform, released by Adobe under Creative Commons BY-NC-SA license
Adds support for Flash SWF assets in OpenFL projects
Stuff I made with Macromedia Flash 8. Also comes with the .flas for them.
SWF debugger extension for Visual Studio Code
This Is A Repository That I Hold Shockwave Flash Objects (.swf) To Emulate On The Web Or To Experiment With
📽 Flaru is an "unofficial" emulator based on Ruffle Flash Emulator. Created to provide a friendly interface and enhanced playing experience. It's a complete alternative to Adobe Flash Player. Run Flash Safely Anywhere
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