A retargetable MLIR-based machine learning compiler and runtime toolkit.
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Updated
May 27, 2024 - C++
A retargetable MLIR-based machine learning compiler and runtime toolkit.
Open deep learning compiler stack for cpu, gpu and specialized accelerators
TornadoVM: A practical and efficient heterogeneous programming framework for managed languages
High-performance 2d and 3d game engine with Vulkan and OpenGL backends [WIP]
Shader language based off GLSL that allows compiling multiple shaders into modules.
Executes a SPIR-V shader/kernel, producing results for given inputs.
Clspv is a compiler for OpenCL C to Vulkan compute shaders
Yet another PBR 3D game engine
Set of examples written for hardware acceleration via TornadoVM
One stop shop for getting started with SPIR-V.
Intel LevelZero JNI library for TornadoVM
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