A Convolut of Ideas, Components, Examples and Projects
-
Updated
Jun 21, 2024 - Pascal
A Convolut of Ideas, Components, Examples and Projects
Warehouse keeper (sokoban) game in computer terminal, project for semester 1 of the Epitech Unix System Programming module (B-PSU-100).
A cross platform 3D graphics meta engine for Java used for building several styles of maze games, most easy to be run in a browser.
🕹️ Welcome to AI-GameOptimization, a repository dedicated to exploring and implementing various optimization algorithms to solve complex games. This project initially focuses on solving the classic game Sokoban using the Q-learning algorithm, with plans to extend to genetic algorithms and other optimization techniques in the future.
The Sokoban 3D game includes a variety of versions and introduces several new features, such as secret chambers and hidden passages, enhancing the complexity and enjoyment of the game
Building and Solving Sokoban game using AI
C++ program implements Sokoban game to solve it with AI reinforcement algorithm (Q-learning ALG).
console-based C++ game that solves mazes itself (using Q-learning) then lets you solve it :D
Computing IV coursework.
A Sokoban game with different naming style (SokoFarm)
3rd grade project in Computer Science degree, UPM
A sokoban game for Console (Linux, Windows)
Sokoban but, y'know, with cats.
2D puzzle game, Sokoban, in flame version.
Shitty ROM and disk image sources for a shitty fantasy computer. Emulator is in https://github.com/Kawa-oneechan/Asspull3X
Sokoban puzzle generator and solver with BFS, A* and Dijkstra
sokoban with react hooks and typescript
Sokoban (Boxman) Classic
Sokoban the puzzle game made for my web developement course.
Add a description, image, and links to the sokoban-game topic page so that developers can more easily learn about it.
To associate your repository with the sokoban-game topic, visit your repo's landing page and select "manage topics."