shaders
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🌵 Imagine ShaderToy, on a Manim-like architecture. That's ShaderFlow. Music Visualizer, Piano Roll, Shader Platform. Fastest Render in the West
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May 21, 2024 - Python
🎹 World's Smoothest and Most Customizable Piano Roll. Real time, Interactive, Black Midi proof
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May 21, 2024 - GLSL
A Generative Art library made in WebGPU
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May 21, 2024 - JavaScript
3D Renderers using Vulkan/DX12/OpenGL in C++
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May 20, 2024 - C++
Game and prototypes with SharpDX and Directx 11
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May 20, 2024 - C#
Math library using hlsl syntax with SSE/NEON support
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May 20, 2024 - C++
Space-game oriented rendering engine
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May 20, 2024 - C++
Spectrum Graphics Engine, 3D Renderer built on Vulkan API
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May 20, 2024 - C
C++ Vulkan based 3D Library
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May 20, 2024 - C++
Advanced shading language for production GI renderers
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May 20, 2024 - C++
Awesome list of resources for Game Engine Development.
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May 20, 2024
ShaderViewer is a C++ project designed to make the implementation of GLSL shaders simpler. With the help of the ShaderUtil class, reading shaders becomes much easier. This project is specifically intended to facilitate the use of shaders dumped from TLOZ Breath of the Wild with Render Doc.
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May 20, 2024 - C++
Boilerplate template designed to quickly bootstrap a 3D Web App, SPA, website or landing page with Three.JS, GLSL, Vite, TailwindCSS, ESLint, Husky and much more in just 30 seconds.
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May 20, 2024 - JavaScript
The best and safe mod for Genshin Impact with 3DMigoto, ReShade, custom graphics presets, FPS unlock, own launcher and more! 😻✨
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May 20, 2024 - C#
Daily GLSL Shaders! @shader_daily on Twitter.
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May 20, 2024 - JavaScript
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