The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
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Updated
May 21, 2024 - TypeScript
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
Open3D: A Modern Library for 3D Data Processing
A brief computer graphics / rendering course
Piccolo (formerly Pilot) – mini game engine for games104
⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
Smooth asynchronous user interfaces for iOS apps.
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
Mapnik is an open source toolkit for developing mapping applications
A Headless Chrome rendering solution
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
A full open source 3D graphics editor in the browser, with scene editor, coding pad, graph editor, virtual file system, and many features more.
Native engine for Cocos Creator v2.x
Optimize React performance and make your React 70% faster in minutes, not months.
📘 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。
Gazebo classic. For the latest version, see https://github.com/gazebosim/gz-sim
💿 CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
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