Ray-traced game engine. Uses Vulkan w/Compute, Artemis ECS, Dear ImGUI, Bullet 3
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Updated
Jun 3, 2024 - C++
Ray-traced game engine. Uses Vulkan w/Compute, Artemis ECS, Dear ImGUI, Bullet 3
A program that takes photographs of a virtual world.
🧪 A simple 3D raytracer written in Lua over a couple of weekends.
A real-time path tracer from scratch written in C++ using CUDA and OpenGL
Project for an open-source python library for synthetic diagnostics and tomography for Fusion devices
3d raytracing renderer
EPITECH PROJECT | OBJECT ORIENTED PROGRAMMING | RAYTRACER
Voxel / ray tracing template for the blog posts.
Data visualisation and ray tracing in Python based on OptiX 7.7 framework.
An interactive, experimental, pathtracer implemented using desktop WebGPU.
Device agnostic raytracing framework with shared codebase for offline and realtime rendering and for CPU and GPU
Fast analytic Kerr raytracing
SSE/AVX accelerated implementation of recursive raytracing (a.k.a. Whitted Raytracing). Creative commons CC-BY-NC-SA licensed
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