Overview and detailed dicussion about parallel volume rendering on a cluster. We describe algorithms, optimalization techniques and challenges for real time rendering of big data on high performance clusters.
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Updated
Jul 29, 2015 - C++
Overview and detailed dicussion about parallel volume rendering on a cluster. We describe algorithms, optimalization techniques and challenges for real time rendering of big data on high performance clusters.
2D Controller and Raycast, wall jumping, and platform movement cicle
An implementation of the classic raycast rendering algorithm for Cocos2d-x. Used in games like Wolfenstein3D, Rise of the Triad, The Terminator: Rampage, Catacomb3-D, Super 3D Noah's Ark, and more.
Raycasting game for the Hack computer from Elements of Computing Systems / Coursera NAND2Tetris
A toy ray-casting renderer.
🌞 Raycasting in Typescript
Ray casting point-in-polygon algorithm
A simple raycast algorithm implementation in Elixir
Raycasting engine written with C++/SDL
🥧 An OpenGL 4.x example of GPU Zen 2's ray casting techniques for baked texture generation chapter.
Roleplaying game set in a research facility deep underground
✴️ UNITY - A RaycastAll implementation for Unity to get hits on the same mesh, Point of Entry and Exit.
A JavaScript Ray Casting engine I'm working on
Custom 2D platformer character controller for Unity
Summer project for the 2018-19 Computer Science MSc at the University of Birmingham (Cross-platform 2D Game in Java LibGDX)
Looks up species based on intersecting coordinates and range polygons
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