Photometric optimization code for creating the FLAME texture space and other applications
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Updated
Mar 31, 2022 - Python
Photometric optimization code for creating the FLAME texture space and other applications
Official Pytorch Implementation of 3DV2021 paper: SAFA: Structure Aware Face Animation.
A PyTorch3D walkthrough and a Medium article 👋 on how to render 3D .obj meshes from various viewpoints to create 2D images.
Deform meshes by reinforcement learning
a Pytorch library for multi-view 3D understanding and generation
PyTorch implementation of the human neural rendering in unseen positions presented at WACV 2022 "Creating and Reenacting Controllable 3D Humans with Differentiable Rendering"
[ICCV 2023 Oral] Decoupled Iterative Refinement Framework for Interacting Hands Reconstruction from a Single RGB Image
PyTorch3D playground in order to understand this new library
Implementation of Canonical Surface Mapping (https://github.com/nileshkulkarni/csm) using PyTorch and Pytorch3D
CVPR 2023 - FitMe: Deep Photorealistic 3D Morphable Model Avatars
Non-commercial educational project that combines pose estimation and garment re-targeting to create virtual try-on demo
Assignments and Notes for the course 3D Graphics Systems @Impa 2023
3D aware implicit Generative Adversarial Network
Виртуальная примерка 3D модели одежды на видео (что-то в духе Clometrica)
Exploring the types of losses and decoder functions for regressing to voxels, point clouds, and mesh representations from single view RGB input.
Differentiable Point Radiance Fields Rasteriser for Novel View Synthesis
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