This is a list of examples showing the integration between Arduino UNO boards and different technologies like Node.js / Johnny-Five, C++ code and platformIO.
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Updated
Dec 19, 2015 - C++
This is a list of examples showing the integration between Arduino UNO boards and different technologies like Node.js / Johnny-Five, C++ code and platformIO.
A processing library to assign midi events to members of a sketch.
This holds a basic implementation of the classic Bubble Shooter game, built as a part of the final assignment in the Game Engine Foundations course, NC State, Fall '16.
This holds a basic implementation of the classic Space Invaders game, built as a part of the final assignment in the Game Engine Foundations course, NC State, Fall '16.
Cumulative homeworks for Game Engine Foundations (CSC 591) at NC State, Fall '16. It involves making a working game engine with a monolithic game object model, networked architecture, events and scripting.
sublime audio player in processing.
A Real-Time Audio Processing Framework in Java
Record and save animated gifs in processing.
DMX output processing library for ENTTEC DMX USB Pro and LanBox LCE.
Implement D*Lite and A* Algorithm on Processing environment
A game made for the 48-hour game jam, BluJm. The theme of this year's competition was "Blue".
Conway's Game of Life with User and Random mode implemented in Processing
The Final Project for Object Oriented Programming in Java , UCSanDiego Course
Software library with synesthetic abilities, made for Processing digital artists. Its code serves as a medium between words, emotions, and images.
Interactive background ideas for your website and apps
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