OpenGL
OpenGL (Open Graphics Library) is the computer industry's standard API for defining 2-D and 3-D graphic images. OpenGL allows new hardware innovations to be accessible through the API via the OpenGL extension mechanism. It is used in CAD (Computer-aided design), virtual reality, video games, and flight simulation.
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Basic rendering engine that supports PBR
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May 10, 2024 - C++
Space exploration, trading, and combat game.
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May 10, 2024 - C++
An experimental graphics abstraction layer for C#, supporting Direct3D 11, Vulkan (coming soon), and OpenGL.
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May 10, 2024 - C#
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
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May 10, 2024 - C#
A fork of Allen Smith's Bricksmith macOS application for building LEGO models with LDraw
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May 10, 2024 - Objective-C
Open-Source Low-Latency Linux WebRTC HTML5 Remote Desktop and 3D Graphics / Game Streaming Platform with GStreamer
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May 10, 2024 - CSS
A powerful MonoGame extension framework for developing cross-platform games.
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May 10, 2024 - C#
DDraceNetwork, a free cooperative platformer game
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May 10, 2024 - C++
Cross-platform, fast, feature-rich, GPU based terminal
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May 10, 2024 - Python
Shader-based image processing program. Made using OpenGL and QT
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May 10, 2024 - C++
Created by Silicon Graphics
Released January 1992
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- Website
- www.opengl.org
- Wikipedia
- Wikipedia