Library of scripts to help facilitate the creation of a pool of objects. Uses efficient data structures at its core.
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Updated
Feb 18, 2020 - C#
Library of scripts to help facilitate the creation of a pool of objects. Uses efficient data structures at its core.
Repo with all the projects developed in my Software Engineering 2 course
Yazılım tasarım kalıpları kullanımı
Small tools (object pool, retry logic, automatic mapping, etc.) for .NET Standard.
Design Patterns sample in C#
ObjectPool implementation that let's you create pools, put objects into them and subscribe for new objects
ObjectPooling in BulletHell game using Top Down Architecture in Unity
This package is an implementation of the Object Pool design pattern made for Unity. It contains the traditional implementation of the design pattern, but also a more specialized implementation dealing with how GameObjects are instantiated, maintained and destroyed.
Repository with an example of using the "Object Pool" pattern
Unity自带对象池API教程。
Mid-Core strategy game demo with Building and Battle System. Includes the implementation of the A* pathfinding algorithm.
This library allows you to easily use scopes to manage instances of objects that implement the `IDisposable` interface. Register the `IDisposable`s that need to be released into the scope, and then automatically release all registered objects at the end of the scope.
Easy to use Object Pool Manager
Yet another lock-free object pool, support `no_std`.
Open-source plugin that helps reuse objects in UE5.4
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