modding-library
Here are 21 public repositories matching this topic...
Config based patch management for TerraTech
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Jun 5, 2022 - C#
Helltaker Modloader & Modding API
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Aug 1, 2022 - C#
A reproduce Version Of The Original XDevkit extension
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Aug 31, 2022 - C#
Modding library for Geometry Dash, built for MacOS
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Nov 7, 2022 - C
Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized weapons, and more!
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Nov 10, 2022 - C#
Config based patch management for Graveyard Keeper
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Dec 8, 2022 - C#
Config based patch management for Subnautica and Subnautica: Below Zero
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May 9, 2023 - C#
A work-in-progress modding tool geared toward UNDERTALE/DELTARUNE
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Jan 10, 2024 - C#
just some stuff to do hooking/detour things
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May 1, 2024 - C++
Streets of Rogue Modding Library
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Mar 29, 2024 - C#
C++17, multi-architecture cross-platform hooking library with clean API.
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May 6, 2024 - C++
🍋 A cross-platform modding library
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May 22, 2024 - C++
MT Framework and RE Engine format library and toolset.
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May 25, 2024 - C++
Modding API for games made by Illusion (PHAPI / KKAPI / ECAPI / AIAPI / HS2API / KKSAPI)
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Jun 8, 2024 - C#
The mod loader and mod framework for Outer Wilds
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Jun 10, 2024 - C#
Next generation modding platform for Final Fantasy VII and Final Fantasy VIII ( with native Steam 2013 release support! )
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Jun 16, 2024 - C++
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