A high-performance Vulkan multi-threaded rendering engine, incorporating advanced features such as Tile Based Rendering, Physically Based Rendering (PBR), and advanced lighting and shadow techniques.
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Updated
May 26, 2024 - C++
A high-performance Vulkan multi-threaded rendering engine, incorporating advanced features such as Tile Based Rendering, Physically Based Rendering (PBR), and advanced lighting and shadow techniques.
Implémentation de malloc, realloc et free
Repository for the Packt Publishing book titled "Tools and Skills for .NET 8" by Mark J. Price
Hardened allocator designed for modern systems. It has integration into Android's Bionic libc and can be used externally with musl and glibc as a dynamic library for use on other Linux-based platforms. It will gain more portability / integration over time.
A framework for malloc/free ♻️ experiments.
Custom memory allocators in C++ to improve the performance of dynamic memory allocation
A C++ dynamic resource management library
General-purpose Unity3D utilities library
Embedded systems memory management library. Implementations for malloc(), free(), and other useful memory management functions
Scalene: a high-performance, high-precision CPU, GPU, and memory profiler for Python with AI-powered optimization proposals
Past college project of mine for my cs class
Exemplos de estruturas de dados heterogêneos
The Boehm-Demers-Weiser conservative C/C++ Garbage Collector (bdwgc, also known as bdw-gc, boehm-gc, libgc)
Esse foi um projeto bastante básico que realizei durante meus estudos sobre programação orientada a objetos em C++, alocação de memória e diversos outros conceitos. Apesar de sua simplicidade, o projeto tinha como objetivo abranger todos os tópicos abordados em meus estudos.
Heap Layers: An Extensible Memory Allocation Infrastructure
Primitive memory allocator for retro systems
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