LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
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Updated
May 21, 2024 - GLSL
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
The best and safe mod for Genshin Impact with 3DMigoto, ReShade, custom graphics presets, FPS unlock, own launcher and more! 😻✨
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
Windows native weather app powered by DirectX12 animations
Resources for Genshin Stella Mod. Presets, shaders and more!
A short Game demo testing my skills and abilities in game development, as well as attempting to recreate unique features in some of my favourite games
记录学习Unity Shader过程中实现过的一些Demo。
Starfield shader injector.
Anime4k v0.9 effect shader implementation for obs to improve the quality of the preview and stream
3D graphics rendering engine
Custom ReShade shader for removing tint while preserving brightness and improving shadows for more naturalistic color.
An implementation of AMD FidelityFX RCAS for the ReShade post-processing injector.
Go as a shader language: converts Go code to SPIR-V via HLSL
快速便捷的Shader编译与预览工具 | Fast and easy Shader compilation and preview tool
Implementing different home-made shaders in a Unity Project
A shader to display the heart rate, built for Unity’s Built-in Render Pipeline
Hlsl-shader C++ library for internal use in any version of DirectX
Lightweight, cross-platform & full-featured shader IDE
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