Lightweight, cross-platform & full-featured shader IDE
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Updated
Sep 22, 2023 - C++
Lightweight, cross-platform & full-featured shader IDE
记录学习Unity Shader过程中实现过的一些Demo。
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
A small collection of terminal shaders
Windows native weather app powered by DirectX12 animations
A general porpose OpenGL app library
The best and safe mod for Genshin Impact with 3DMigoto, ReShade, custom graphics presets, FPS unlock, own launcher and more! 😻✨
High performance, Direct3D 11 based 3D renderer.
Resources for Genshin Stella Mod. Presets, shaders and more!
Starfield shader injector.
3D graphics rendering engine
HLSL live player. Compile and play your HLSL shader automatically.
An AR sound field visualization application for Hololens.
From the hit game "Five Nights at Freddy's"
Go as a shader language: converts Go code to SPIR-V via HLSL
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