Práctica 1 de Ampliación de Programación Avanzada
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Updated
Mar 15, 2017 - Cuda
Práctica 1 de Ampliación de Programación Avanzada
Some wrappers for comfortable prototyping of simple Unity Compute Shader use cases.
Assignments done for a Parallel Programming course at @ufms.
Explore OpenCL via examples of increasing complexity!
Computer Science Center GPGPU course, task 1, Fall '18
Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU
A machine learning library with SYCL Support for device-agnostic training and deployment
Coursework submission for the Computing Honours Project module.
Simple linear algebra benchmarks for comparison
Windows Machine Learning example using TinyYOLO
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