Práctica 1 de Ampliación de Programación Avanzada
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Updated
Mar 15, 2017 - Cuda
Práctica 1 de Ampliación de Programación Avanzada
Swift implementation of Knuth's algorithm to solve Mastermind within 5 guesses (including a GPU mode)
Symbolic execution library for D programming language code
Simulating Quantum Gates Application on Qubits: Six Single Qubit Gates on Six Different Qubits in an n-Qubit Circuit
Some wrappers for comfortable prototyping of simple Unity Compute Shader use cases.
High performance runtime collider deformation in Unity
Assignments done for a Parallel Programming course at @ufms.
Realtime text detection and recognition in natural scene images (in the wild) using artificial-intelligence
Explore OpenCL via examples of increasing complexity!
Computer Science Center GPGPU course, task 1, Fall '18
Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU
A machine learning library with SYCL Support for device-agnostic training and deployment
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