Unity-like inspector headers for Godot 3 implemented as a C# plugin
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Updated
May 23, 2022 - C#
Unity-like inspector headers for Godot 3 implemented as a C# plugin
Godot 3.4.4 C# plugin for importing models directly from Blender as PackedScene resources
A Very Simple C# TCP Networking library for making networking code less painful
Experiments with Godot engine.
A test project that implements entity flocking + steering behaviour. Made in Godot 4 (C#).
Nano Brawl is an arcade game where you control a nanobot battling through diverse arenas, leveraging power-ups to overcome unique enemies and bosses. This is being built in Godot Engine 4 with C#
Addon which adds a asset placement library in the bottom of the editor, that allows libraries(folders) of objects to be added, going to the library then allows you to preview and place them using various of additional tools like snapping to grid or other objects + ability to create array or scatter grids based on the object.
Unofficial Epic Online Services wrapper for Godot Engine 4.2 (EOSG) (includes demo project)
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