Imagine: 3D Environment Engine
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Updated
Nov 22, 2017 - C++
Imagine: 3D Environment Engine
Lightweight Lua interpreter and Shader previewer in Solar system
Menu based color and texture Rendering using OpenGL 3.x
This project is intended to showcase the knowledge gained in the Computer Graphics course. The technology used is javascript, HTML5 and webGL2.
Methods for creating fractal noise with a shader.
Raymarched font written in JavaScript and GLSL
empty3.one
A collection of Lens Correction shaders for OpenGL (GLSL)
Simple viz tool to explore Mandelbrot’s fractal - this version uses a shader (GLSL)
OpenGL Graphics Engine with various scenes and games.
My attempt to pixelate 3d objects with shaders and bevy in rust
Computer Graphics Project using OpenGL
SGLick is a tool built on top of OpenGL to facilitate development.
🔴 👄 a (vanilla ) WebGL poc-study with Raymarching & Phong Shading.
WebGL Canvas | GLSLX shader files and minified bundles that can be used as 3D animated backgrounds - Demo:
山东大学计算机图形学第二个实验(实验三),实验目标是在房间内绘制桌子、椅子、地球仪、花瓶以及一个obj模型,并实现点光源、平行光源,利用光照模型渲染物体,绘制影子
Code repository for my personal software engineering portfolio site. Built using React with minimalism in mind. A 3D page built with R3F and Drei includes a GLTF model, a custom-made GLSL shader, and live sites rendered inside an iframe.
Offline shader compiler with SPIR-V reflection support.
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