Re-Implement WOOH!. GGJ2017 Game. (Mostly clean a spagheti code and fix a bug)
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Updated
Aug 19, 2017 - C#
The Global Game Jam (GGJ) is an annual distributed game jam. Inspired by the Nordic Game Jam, and created by Susan Gold, Ian Schreiber and Gorm Lai, originally developed under the International Game Developers Association Education SIG to bring together the elements of creativity, collaboration and experimentation. At each site, participants gather to develop ideas, form small groups, create new, creative, innovative games, and present them to their peers and the global community, all in a limited time span.
Re-Implement WOOH!. GGJ2017 Game. (Mostly clean a spagheti code and fix a bug)
Game originally made by Cláuvin Erlan, Verônica Sakane Matias and Brian Confessor to the GGJ 2017, then improved to a functional Alpha 0 version.
RabBitches is a game where you play a farmer who needs to protect his carrots against an army of rabbits. How? Just by planting some mines! Unlimited waves, limited mines per wave. 8bit style! Made in 48h during the Global Game Jam 2017.
Rock The Wave - Brawler Local Multiplayer
A game made for Global Game Jam 2017 using GameMaker Studio.
Created by Susan Gold, and Gorm Lai, and Ian Schreiber