SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
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Updated
Mar 6, 2024 - C++
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs via OpenCL.
The FLIP Fluids addon is a tool that helps you set up, run, and render high quality liquid fluid effects all within Blender, the free and open source 3D creation suite.
A framework for Smoothed Particle Hydrodynamics in Python
A Processing/Java library for high performance GPU-Computing (GLSL). Fluid Simulation + SoftBody Dynamics + Optical Flow + Rendering + Image Processing + Particle Systems + Physics +...
A PIC/FLIP fluid simulation based on the methods found in Robert Bridson's "Fluid Simulation for Computer Graphics"
A Multi-Scale Model for Simulating Liquid-Fabric Interactions
Basic Computational Fluid Dynamics (CFD) schemes implemented in FORTRAN using Finite-Volume and Finite-Difference Methods. Sample simulations and figures are provided.
A code for fast, massively-parallel direct numerical simulations (DNS) of canonical flows
compressing physics with neural networks
C++ openFrameworks addon for solving and drawing 2D fluid systems based on Navier-Stokes equations and Jos Stam's paper "Real-Time Fluid Dynamics for Games"
Python script for Linear, Non-Linear Convection, Burger’s & Poisson Equation in 1D & 2D, 1D Diffusion Equation using Standard Wall Function, 2D Heat Conduction Convection equation with Dirichlet & Neumann BC, full Navier-Stokes Equation coupled with Poisson equation for Cavity and Channel flow in 2D using Finite Difference Method & Finite Volume…
Curated list of some open source codes employing lattice Boltzmann methods
An open-source tribute to the macOS Drift screensaver
Python model solving the shallow water equations (linear momentum, nonlinear continuity)
Fluid media animation for React powered by WebGL.
my own implementation of the WCSPH, DFSPH and PBD fluid solvers using CUDA and C++
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