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And empty version of my cheat framework
Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.
The next generation GPU API for Python
Updated
Jun 10, 2024
Python
Powerful and versatile visualization for Python.
Updated
Jun 10, 2024
Python
🦀 GPU memory allocator for Vulkan, DirectX 12 and Metal. Written in pure Rust
💥 A modern cross-platform game engine (WIP)
PSX..ish game engine made with DiligentCore
A rendering-framework for DX12 and Vulkan. Mostly intended for personal learning purposes and graphics demos
The ShaderSystemDemo is a prototype in C++, which can dynamically compile any shader language into any renderer api
Experimental MMD renderer using DX12 and DXR.
3D Renderers using Vulkan/DX12/OpenGL in C++
DirectX 12 Graphics Engine (Ongoing)
Backend agnostic descriptor allocator for Vulkan-like APIs
XUSG, XU's supreme graphics lib, is a handy wrapper currently for DirectX 12. It can be a good reference for designing your own DX12 wrapper APIs.
Implementation agnostic memory allocator for Vulkan-like APIs
Vital.engine ━ Vital's Official Sandbox
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