A toolbox of powerful audio functionality for macOS and iOS
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Updated
May 24, 2024 - Objective-C
A toolbox of powerful audio functionality for macOS and iOS
A cross-platform C++ library for recording, playing, and processing audio on Windows, Android, Linux, iOS, and macOS.
An AudioPlayer/Streaming library for iOS written in Swift using AVAudioEngine.
An audio player for macOS, inspired by Winamp.
a cross-platform, terminal-based music player, audio engine, metadata indexer, and server in c++
Classes simplifying common operations in Core Audio and Audio Toolbox.
Aerials Audio System with miniaudio
A flexible cross-platform IIR and FIR engine for crossovers, room correction etc.
C++17 library for creating macOS Audio Server plugins.
Core Audio, Audio Toolbox, and AVFAudio utilities
Specific-Application Volume Control Hotkeys for Windows.
Powerful polyphonic synthesizer for iOS that relies on sound fonts for generating audio - https://bradhowes.github.io/SoundFonts/
🔊 A Swift framework that aims to make Core Audio use less tedious in macOS
macOS System-wide Audio Equalizer & Volume Mixer 🎧
A Swift 4 framework for streaming remote audio with real-time effects using AVAudioEngine
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