Il testo, nato dall'esperienza maturata dagli autori, si pone l'obiettivo di introdurre il mondo delle tecnologie, degli strumenti e delle soluzioni tecniche per la realizzazione di applicazioni audio in tempo reale.
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Updated
Sep 28, 2021 - C++
Il testo, nato dall'esperienza maturata dagli autori, si pone l'obiettivo di introdurre il mondo delle tecnologie, degli strumenti e delle soluzioni tecniche per la realizzazione di applicazioni audio in tempo reale.
Lightweight GUI editor/converter for Super Famicom/Super Nintendo BRR samples in SDL2 for Windows/MacOS/Linux
Playing with sounds and p5js
Recur is a Teensy-based hardware synthesizer based around a complex delay feedback system built in the PJRC Audio System Design Tool.
A tone matrix synth in Faust featuring several parameters and effects
[WIP] Web application for Black Box DSP's shop.
Bela Sound Mangler is a simple & intuitive, quaint & chaotic tool for sound exploration developed using phase vocoder techniques in C++ for the Bela platform.
Audio library written in Rust by MKAudio
(Side-Project: WIP) Music Composing by Programming ?
Collection of functions for use in Elementary Audio
An audio programming environment within Qt5/QML (work in progress)
A simple clipping audio plugin
Welcome to my world, on the spectrum of games, audio and development
🎮🌲 All the scripts from Moose Lost in the Woods! All scripts are created by me and Isabelle Höljer Heiskanen (https://github.com/Datseri)
Personal copy of Arthur UE4 audio example project
A JUCE plugin starter project with a continuous integration (CI) pipeline using GitHub Actions.
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