Solve any sudoku puzzle using Algorithm X
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Updated
Aug 20, 2018 - C++
Solve any sudoku puzzle using Algorithm X
Nienna - A Combinatorial Problem solver using Knuth's algorithm X.
A C library implementation of Knuth's Algorithm X with dancing links.
Experimenting sudoku solver with OpenCV
Fillit is a program, which find the smallest square from "Tetris" shapes
Цель проекта - разместить заданный набор тетриминок (фигурок тетриса, состоящих из 4 блоков) в квадратной области наименьшей площади так, чтобы тетриминки не пересекались друг с другом (незаполненные «дырки» в области допускаются). При реализации использовалась интерпретация Алгоритма Х Д.Кнута с использованием техники “танцующих ссылок”.
Java implementation of a simple backtracking sudoku solver and a sudoku solver using Algorithm X and Dancing Links by Donald Knuth
Rust implementation of Knuth's Algorithm X for solving exact cover problems
An implementation of Donald Knuth's Algorithm X (that solves the exact cover problem). For educational purposes.
Generic, reusable and well documented public domain "exact cover with colors" solver, with examples. (Backup repository)
Animated solutions to the pentomino problem using Don Knuth's algorithm X. (Why didn't I write unit tests???)
Simple but fast constraint solver for sudoku (N x N).
Solutions to the homework problems presented in Artificial intelligence and Machine learning courses.
A Sudoku solver implemented using Knuth's Algorithm X
Implementation of sudoku game
Sudoku solver, the functional way
Knuth and Pryanik
Simple sudoku solver using dancing links
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