This was the term project for CS453 at Oregon State University which was the implementation of image-driven simplification by Peter Lindstrom and Greg Turk in their paper from 2000.
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Updated
Apr 1, 2022 - C++
This was the term project for CS453 at Oregon State University which was the implementation of image-driven simplification by Peter Lindstrom and Greg Turk in their paper from 2000.
A script to extract views from 3d mesh using PCL.
A simple obj 3D file format parser and 3D mesh loader library for C
Learning Cortical Anomaly through Masked Encoding for Unsupervised Heterogeneity Mapping.
Library to unfold triangulated 3D meshes with genus 0. The meshes need to be provided in the .off file format and will be saved in the .obj format. Native implementation for C++ and a wrapper for python is provided.
CloudCompare plugin for loading COLLADA, glTF, and IFC-SPF 3D models
A 3d cloud mesh is generated from a, set of photos taken from a drone, in airsim environment.
a pyqtgraph GLViewWidget based viewer utility for viewing mesh, adding images, or text to the 3D view.
MeshRunner - Improved classification of 3D mesh objects
Python module to query an fetch the 3D-ARD project
Description, instructions and supporting code for the ECCV 2020 SHARP Workshop and Challenge (SHApe Recovery from Partial textured 3D scans)
Implemented a paper performing loop subdivison and simplification using error quadratic metrics on 3D meshes
Simaple per-face and per-vertex normals computing class for triangle mesh.
A mesh loader Android library. Supports .ply and .obj format.
A GUI application to tune the V-HACD algorithm for a specific 3-D mesh (code has New BSD license)
Implementation of Bounding Volume Hierarchy algorithm in C++ using variance metric for splitting, SIMD and std::partition, includes a simple ray tracing demo in SDL2
Triangular mesh based Monte Carlo radiation transfer
Benchmark for visual localization on imperfect 3D mesh models from the Internet
Series of tutorials and assignment to learn how to process acquired 3d data
A minimal, standalone viewer GUI for 3D animations stored as stop-motion sequences of individual .obj mesh files.
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