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Issues: takahirox/glTF-Blender-IO-materials-variants

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#20 opened Jun 30, 2022 by takahirox
not working in blender 3.2
#18 opened Jun 10, 2022 by LorenzWieseke
The remove "x" button is big help wanted Extra attention is needed UI/UX
#8 opened Mar 12, 2021 by takahirox
Write test test
#7 opened Mar 9, 2021 by takahirox
Verify or ensure unique variant names for a mesh object bug Something isn't working
#6 opened Mar 9, 2021 by takahirox
Enable to set variant material per vertex_group enhancement New feature or request
#4 opened Mar 9, 2021 by takahirox
ProTip! Add no:assignee to see everything that’s not assigned.