create unique IDs for from prefab instantiated entities and components #2068
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
PR Details
After instantiation of a prefab, all entities and components get a new ID.
Closes: #2067
Description
Fixes the crash of the Game Studio described in #2067 caused by ambiguous IDs. This could also fix some other consequential errors happening through the ambiguous IDs.
Related Issue
#2067
Motivation and Context
The Game Studio crashed each time I changed the hierarchy in my scene.
Types of changes
Checklist