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Releases: servertap-io/servertap

ServerTap v0.6.1

27 Sep 21:23
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Changelog

v0.6.1

⚠️ BREAKING CHANGES ⚠️

  • Lowest supported version of Minecraft/Bukkit/Paper/Spigot is now 1.18.2
  • ServerTap is no longer supported on 1.16.5
  • ServerTap v0.5.3 is now the last version that supports 1.16.5

New Features

  • We have a new developer API! This means you can create plugins that extend servertap's functionality while taking
    advantage of all the boilerplate that ServerTap provides (like auth, routing, security etc). Read more about it in the README!. Thanks to @Velyn-N for this awesome feature.
  • There is a new /servertap reload command which can be used to reload ServerTap's config on the fly

Internals/Bugfixes

v0.5.3

New Features

  • You can now disable swagger by setting disable-swagger to true
    in your config (default false)
  • You can now block individual paths in your config (thanks @Velyn-N)

Internals/Bugfixes

  • Fixed errant reverse lookup on player join (fixes #68)

v0.5.2

New Features

  • New endpoint: DELETE /v1/server/whitelist to remove someone from the
    whitelist

Internals/Bugfixes

  • Updated to preserve compatibility with 1.16.5 / Java 16

v0.5.1

Internals/Bugfixes

  • v0.5.0 was not backwards compatible and required Java 19, my bad.
    Now works with Java 17 thru 20.
  • Upgraded item-nbt-api-plugin to latest

v0.5.0

⚠️ BREAKING CHANGES ⚠️

  • Gamemode, Environment/Dimension, and Difficulty now use their native
    Bukkit names
    • e.g. in /v1/players instead of returning 0 for difficulty it will
      now return SURVIVAL.
  • Now compiled with ☕️ Java 19

New Features

  • TLS now optionally supports Server Name Indication (SNI)
    • Set tls.sni to true in your config to enable it (expert)
  • Player is now included in the PlayerChatWebhookEvent request body (#194)

Internals/Bugfixes

  • ServerTap is now using Javalin v5!
  • Fixed OpenApi spewing tons of WARNs into logs when viewing /swagger (#60)
  • Updated versions of javalin, slf4j, unirest, jackson-databind, junit
    dependencies.
  • No longer messes with ClassLoader on startup

v0.4.0

New Features

  • Added new route to get all available advancements GET /v1/advancements

Internals/Bugfixes

  • Fixed buggy interaction between Vault API and Swagger/OpenApi (#175)

v0.3.1

Internals/Bugfixes

  • Fixed bug with the /economy routes not working (#173)
  • Updated versions of javalin, junit, jackson-databind, and unirest

v0.3.0

New Features

  • You can now install plugins by POSTing their URLs to /v1/plugins

API Changes

  • ServerTap is now built with JDK 17
  • ServerTap now requres Spigot/Bukkit/Paper 1.16 and above
  • GET /v1/worlds/download and friends now produce .tar.gz files instead of .zip files (#118)
  • New attributes added to Server: maxPlayers, onlinePlayers
  • New attributes added to Player: lastPlayed
  • New attributes added to Plugin: website, depends, softDepends, apiVersion
  • New attributes added to ConsoleLine: level

Internals/Bugfixes

  • Renamed master branch to main
  • Fixed a bug in GET /v1/server/ops where it would ignore ops who have never joined th server
  • Added base framework for unit testing
  • Imported the whole Metrics class to enable unit testing
  • Added some basic unit tests

v0.2.0

New Features

  • You can now download a .zip of your world from /v1/worlds/{uuid}/download or all worlds at /v1/worlds/download (by @matteoturini)
  • ServerTap now loads in the STARTUP phase

Internals/Bugfixes

  • Upgrade Javalin from v3 to v4
  • Fix bug where log4j was being included in the shaded jar

ServerTap v0.5.3

29 May 16:53
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Changelog

v0.5.3

New Features

  • You can now disable swagger by setting disable-swagger to true
    in your config (default false)
  • You can now block individual paths in your config (thanks @Velyn-N)

Internals/Bugfixes

  • Fixed errant reverse lookup on player join (fixes #68)

v0.5.2

New Features

  • New endpoint: DELETE /v1/server/whitelist to remove someone from the
    whitelist

Internals/Bugfixes

  • Updated to preserve compatibility with 1.16.5 / Java 16

v0.5.1

Internals/Bugfixes

  • v0.5.0 was not backwards compatible and required Java 19, my bad.
    Now works with Java 17 thru 20.
  • Upgraded item-nbt-api-plugin to latest

v0.5.0

⚠️ BREAKING CHANGES ⚠️

  • Gamemode, Environment/Dimension, and Difficulty now use their native
    Bukkit names
    • e.g. in /v1/players instead of returning 0 for difficulty it will
      now return SURVIVAL.
  • Now compiled with ☕️ Java 19

New Features

  • TLS now optionally supports Server Name Indication (SNI)
    • Set tls.sni to true in your config to enable it (expert)
  • Player is now included in the PlayerChatWebhookEvent request body (#194)

Internals/Bugfixes

  • ServerTap is now using Javalin v5!
  • Fixed OpenApi spewing tons of WARNs into logs when viewing /swagger (#60)
  • Updated versions of javalin, slf4j, unirest, jackson-databind, junit
    dependencies.
  • No longer messes with ClassLoader on startup

v0.4.0

New Features

  • Added new route to get all available advancements GET /v1/advancements

Internals/Bugfixes

  • Fixed buggy interaction between Vault API and Swagger/OpenApi (#175)

v0.3.1

Internals/Bugfixes

  • Fixed bug with the /economy routes not working (#173)
  • Updated versions of javalin, junit, jackson-databind, and unirest

v0.3.0

New Features

  • You can now install plugins by POSTing their URLs to /v1/plugins

API Changes

  • ServerTap is now built with JDK 17
  • ServerTap now requres Spigot/Bukkit/Paper 1.16 and above
  • GET /v1/worlds/download and friends now produce .tar.gz files instead of .zip files (#118)
  • New attributes added to Server: maxPlayers, onlinePlayers
  • New attributes added to Player: lastPlayed
  • New attributes added to Plugin: website, depends, softDepends, apiVersion
  • New attributes added to ConsoleLine: level

Internals/Bugfixes

  • Renamed master branch to main
  • Fixed a bug in GET /v1/server/ops where it would ignore ops who have never joined th server
  • Added base framework for unit testing
  • Imported the whole Metrics class to enable unit testing
  • Added some basic unit tests

v0.2.0

New Features

  • You can now download a .zip of your world from /v1/worlds/{uuid}/download or all worlds at /v1/worlds/download (by @matteoturini)
  • ServerTap now loads in the STARTUP phase

Internals/Bugfixes

  • Upgrade Javalin from v3 to v4
  • Fix bug where log4j was being included in the shaded jar

ServerTap v0.5.2

16 Apr 23:23
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Changelog

v0.5.2

New Features

  • New endpoint: DELETE /v1/server/whitelist to remove someone from the
    whitelist

Internals/Bugfixes

  • Updated to preserve compatibility with 1.16.5 / Java 16

v0.5.1

Internals/Bugfixes

  • v0.5.0 was not backwards compatible and required Java 19, my bad.
    Now works with Java 17 thru 20.
  • Upgraded item-nbt-api-plugin to latest

v0.5.0

⚠️ BREAKING CHANGES ⚠️

  • Gamemode, Environment/Dimension, and Difficulty now use their native
    Bukkit names
    • e.g. in /v1/players instead of returning 0 for difficulty it will
      now return SURVIVAL.
  • Now compiled with ☕️ Java 19

New Features

  • TLS now optionally supports Server Name Indication (SNI)
    • Set tls.sni to true in your config to enable it (expert)
  • Player is now included in the PlayerChatWebhookEvent request body (#194)

Internals/Bugfixes

  • ServerTap is now using Javalin v5!
  • Fixed OpenApi spewing tons of WARNs into logs when viewing /swagger (#60)
  • Updated versions of javalin, slf4j, unirest, jackson-databind, junit
    dependencies.
  • No longer messes with ClassLoader on startup

v0.4.0

New Features

  • Added new route to get all available advancements GET /v1/advancements

Internals/Bugfixes

  • Fixed buggy interaction between Vault API and Swagger/OpenApi (#175)

v0.3.1

Internals/Bugfixes

  • Fixed bug with the /economy routes not working (#173)
  • Updated versions of javalin, junit, jackson-databind, and unirest

v0.3.0

New Features

  • You can now install plugins by POSTing their URLs to /v1/plugins

API Changes

  • ServerTap is now built with JDK 17
  • ServerTap now requres Spigot/Bukkit/Paper 1.16 and above
  • GET /v1/worlds/download and friends now produce .tar.gz files instead of .zip files (#118)
  • New attributes added to Server: maxPlayers, onlinePlayers
  • New attributes added to Player: lastPlayed
  • New attributes added to Plugin: website, depends, softDepends, apiVersion
  • New attributes added to ConsoleLine: level

Internals/Bugfixes

  • Renamed master branch to main
  • Fixed a bug in GET /v1/server/ops where it would ignore ops who have never joined th server
  • Added base framework for unit testing
  • Imported the whole Metrics class to enable unit testing
  • Added some basic unit tests

v0.2.0

New Features

  • You can now download a .zip of your world from /v1/worlds/{uuid}/download or all worlds at /v1/worlds/download (by @matteoturini)
  • ServerTap now loads in the STARTUP phase

Internals/Bugfixes

  • Upgrade Javalin from v3 to v4
  • Fix bug where log4j was being included in the shaded jar

ServerTap v0.5.1

14 Apr 00:56
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Changelog

v0.5.1

Internals/Bugfixes

  • v0.5.0 was not backwards compatible and required Java 19, my bad.
    Now works with Java 17 thru 20.
  • Upgraded item-nbt-api-plugin to latest

v0.5.0

⚠️ BREAKING CHANGES ⚠️

  • Gamemode, Environment/Dimension, and Difficulty now use their native
    Bukkit names
    • e.g. in /v1/players instead of returning 0 for difficulty it will
      now return SURVIVAL.
  • Now compiled with ☕️ Java 19

New Features

  • TLS now optionally supports Server Name Indication (SNI)
    • Set tls.sni to true in your config to enable it (expert)
  • Player is now included in the PlayerChatWebhookEvent request body (#194)

Internals/Bugfixes

  • ServerTap is now using Javalin v5!
  • Fixed OpenApi spewing tons of WARNs into logs when viewing /swagger (#60)
  • Updated versions of javalin, slf4j, unirest, jackson-databind, junit
    dependencies.
  • No longer messes with ClassLoader on startup

v0.4.0

New Features

  • Added new route to get all available advancements GET /v1/advancements

Internals/Bugfixes

  • Fixed buggy interaction between Vault API and Swagger/OpenApi (#175)

v0.3.1

Internals/Bugfixes

  • Fixed bug with the /economy routes not working (#173)
  • Updated versions of javalin, junit, jackson-databind, and unirest

v0.3.0

New Features

  • You can now install plugins by POSTing their URLs to /v1/plugins

API Changes

  • ServerTap is now built with JDK 17
  • ServerTap now requres Spigot/Bukkit/Paper 1.16 and above
  • GET /v1/worlds/download and friends now produce .tar.gz files instead of .zip files (#118)
  • New attributes added to Server: maxPlayers, onlinePlayers
  • New attributes added to Player: lastPlayed
  • New attributes added to Plugin: website, depends, softDepends, apiVersion
  • New attributes added to ConsoleLine: level

Internals/Bugfixes

  • Renamed master branch to main
  • Fixed a bug in GET /v1/server/ops where it would ignore ops who have never joined th server
  • Added base framework for unit testing
  • Imported the whole Metrics class to enable unit testing
  • Added some basic unit tests

v0.2.0

New Features

  • You can now download a .zip of your world from /v1/worlds/{uuid}/download or all worlds at /v1/worlds/download (by @matteoturini)
  • ServerTap now loads in the STARTUP phase

Internals/Bugfixes

  • Upgrade Javalin from v3 to v4
  • Fix bug where log4j was being included in the shaded jar

ServerTap v0.5.0

11 Apr 13:22
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Changelog

v0.5.0

⚠️ BREAKING CHANGES ⚠️

  • Gamemode, Environment/Dimension, and Difficulty now use their native
    Bukkit names
    • e.g. in /v1/players instead of returning 0 for difficulty it will
      now return SURVIVAL.
  • Now compiled with ☕️ Java 19

New Features

  • TLS now optionally supports Server Name Indication (SNI)
    • Set tls.sni to true in your config to enable it (expert)
  • Player is now included in the PlayerChatWebhookEvent request body (#194)

Internals/Bugfixes

  • ServerTap is now using Javalin v5!
  • Fixed OpenApi spewing tons of WARNs into logs when viewing /swagger (#60)
  • Updated versions of javalin, slf4j, unirest, jackson-databind, junit
    dependencies.
  • No longer messes with ClassLoader on startup

v0.4.0

New Features

  • Added new route to get all available advancements GET /v1/advancements

Internals/Bugfixes

  • Fixed buggy interaction between Vault API and Swagger/OpenApi (#175)

v0.3.1

Internals/Bugfixes

  • Fixed bug with the /economy routes not working (#173)
  • Updated versions of javalin, junit, jackson-databind, and unirest

v0.3.0

New Features

  • You can now install plugins by POSTing their URLs to /v1/plugins

API Changes

  • ServerTap is now built with JDK 17
  • ServerTap now requres Spigot/Bukkit/Paper 1.16 and above
  • GET /v1/worlds/download and friends now produce .tar.gz files instead of .zip files (#118)
  • New attributes added to Server: maxPlayers, onlinePlayers
  • New attributes added to Player: lastPlayed
  • New attributes added to Plugin: website, depends, softDepends, apiVersion
  • New attributes added to ConsoleLine: level

Internals/Bugfixes

  • Renamed master branch to main
  • Fixed a bug in GET /v1/server/ops where it would ignore ops who have never joined th server
  • Added base framework for unit testing
  • Imported the whole Metrics class to enable unit testing
  • Added some basic unit tests

v0.2.0

New Features

  • You can now download a .zip of your world from /v1/worlds/{uuid}/download or all worlds at /v1/worlds/download (by @matteoturini)
  • ServerTap now loads in the STARTUP phase

Internals/Bugfixes

  • Upgrade Javalin from v3 to v4
  • Fix bug where log4j was being included in the shaded jar

ServerTap v0.4.0

16 Sep 01:11
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Changelog

v0.4.0

New Features

  • Added new route to get all available advancements GET /v1/advancements

Internals/Bugfixes

  • Fixed buggy interaction between Vault API and Swagger/OpenApi (#175)

v0.3.1

Internals/Bugfixes

  • Fixed bug with the /economy routes not working (#173)
  • Updated versions of javalin, junit, jackson-databind, and unirest

v0.3.0

New Features

  • You can now install plugins by POSTing their URLs to /v1/plugins

API Changes

  • ServerTap is now built with JDK 17
  • ServerTap now requres Spigot/Bukkit/Paper 1.16 and above
  • GET /v1/worlds/download and friends now produce .tar.gz files instead of .zip files (#118)
  • New attributes added to Server: maxPlayers, onlinePlayers
  • New attributes added to Player: lastPlayed
  • New attributes added to Plugin: website, depends, softDepends, apiVersion
  • New attributes added to ConsoleLine: level

Internals/Bugfixes

  • Renamed master branch to main
  • Fixed a bug in GET /v1/server/ops where it would ignore ops who have never joined th server
  • Added base framework for unit testing
  • Imported the whole Metrics class to enable unit testing
  • Added some basic unit tests

v0.2.0

New Features

  • You can now download a .zip of your world from /v1/worlds/{uuid}/download or all worlds at /v1/worlds/download (by @matteoturini)
  • ServerTap now loads in the STARTUP phase

Internals/Bugfixes

  • Upgrade Javalin from v3 to v4
  • Fix bug where log4j was being included in the shaded jar

ServerTap v0.3.1

08 Sep 01:04
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Changelog

v0.3.1

Internals/Bugfixes

  • Fixed bug with the /economy routes not working (#173)
  • Updated versions of javalin, junit, jackson-databind, and unirest

v0.3.0

New Features

  • You can now install plugins by POSTing their URLs to /v1/plugins

API Changes

  • ServerTap is now built with JDK 17
  • ServerTap now requres Spigot/Bukkit/Paper 1.16 and above
  • GET /v1/worlds/download and friends now produce .tar.gz files instead of .zip files (#118)
  • New attributes added to Server: maxPlayers, onlinePlayers
  • New attributes added to Player: lastPlayed
  • New attributes added to Plugin: website, depends, softDepends, apiVersion
  • New attributes added to ConsoleLine: level

Internals/Bugfixes

  • Renamed master branch to main
  • Fixed a bug in GET /v1/server/ops where it would ignore ops who have never joined th server
  • Added base framework for unit testing
  • Imported the whole Metrics class to enable unit testing
  • Added some basic unit tests

v0.2.0

New Features

  • You can now download a .zip of your world from /v1/worlds/{uuid}/download or all worlds at /v1/worlds/download (by @matteoturini)
  • ServerTap now loads in the STARTUP phase

Internals/Bugfixes

  • Upgrade Javalin from v3 to v4
  • Fix bug where log4j was being included in the shaded jar

ServerTap v0.3.0

09 Jul 17:14
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Changelog

v0.3.0

New Features

  • You can now install plugins by POSTing their URLs to /v1/plugins

API Changes

  • ServerTap is now built with JDK 17
  • ServerTap now requres Spigot/Bukkit/Paper 1.16 and above
  • GET /v1/worlds/download and friends now produce .tar.gz files instead of .zip files (#118)
  • New attributes added to Server: maxPlayers, onlinePlayers
  • New attributes added to Player: lastPlayed
  • New attributes added to Plugin: website, depends, softDepends, apiVersion
  • New attributes added to ConsoleLine: level

Internals/Bugfixes

  • Renamed master branch to main
  • Fixed a bug in GET /v1/server/ops where it would ignore ops who have never joined th server
  • Added base framework for unit testing
  • Imported the whole Metrics class to enable unit testing
  • Added some basic unit tests

v0.2.0

New Features

  • You can now download a .zip of your world from /v1/worlds/{uuid}/download or all worlds at /v1/worlds/download (by @matteoturini)
  • ServerTap now loads in the STARTUP phase

Internals/Bugfixes

  • Upgrade Javalin from v3 to v4
  • Fix bug where log4j was being included in the shaded jar

ServerTap v0.2.0

16 Dec 00:38
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Changes

  • You can now download a .zip of your world from /v1/worlds/{uuid}/download or all worlds at /v1/worlds/download (by @matteoturini)
  • ServerTap now loads in the STARTUP phase
  • Upgrade Javalin from v3 to v4
  • Fix bug where log4j was being included in the shaded jar

ServerTap v0.1.3

13 Dec 15:24
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A release with some important changes

  • ServerTap now supports websocket connections for console interactions, meaning you can make a realtime console that works via browser, for example. More use-cases to come in future.
    • ⚠️ If you don't have auth enabled, this is basically a remote admin console. Proceed with caution
  • Authentication is now enabled by default
  • There is now additional attributes in the Player API: dimension, location, health, hunger, saturation, and gamemode