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Efficient Rust implementation of the Force Directed Edge Bundling algorithm

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fdeb.rs

Port from a JS implementation of the FDEB (Force-directed edge bundling) algorithm in this repository https://github.com/upphiminn/d3.ForceBundle.

For the airlines dataset, the original algorithm takes a couple seconds to calculate in my machine, while this Rust port takes around 180ms. Using this port I processed a graph with 46k edges and 5500 vertices.

This is a work in progress, so I haven't created a crate, neither have I properly documented it.

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Efficient Rust implementation of the Force Directed Edge Bundling algorithm

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