Skip to content

Actions: profi200/open_agb_firm

Actions

All workflows

Actions

Loading...

Showing runs from all workflows
23 workflow runs
23 workflow runs
Event

Filter by event

Status

Filter by status

Branch
Actor

Filter by actor

Automatic builds from all branches.
C/C++ CI #70: Commit b0c6093 pushed by profi200
May 19, 2024 20:39 39s libn3ds_gfx_lgycap
May 19, 2024 20:39 39s
C/C++ CI
C/C++ CI #68: Manually run by profi200
May 14, 2024 17:54 50s libn3ds_gfx_lgycap
May 14, 2024 17:54 50s
C/C++ CI
C/C++ CI #62: Manually run by profi200
April 8, 2024 13:43 42s libn3ds_gfx_lgycap
April 8, 2024 13:43 42s
Updated README.md adding the missing [input] to the example.
C/C++ CI #61: Commit 479069d pushed by profi200
April 8, 2024 13:36 47s master
April 8, 2024 13:36 47s
C/C++ CI
C/C++ CI #60: Manually run by profi200
March 27, 2024 15:26 42s libn3ds_gfx_lgycap
March 27, 2024 15:26 42s
C/C++ CI
C/C++ CI #59: Manually run by profi200
March 27, 2024 14:48 57s libn3ds_gfx_lgycap
March 27, 2024 14:48 57s
Updated to checkout/cache/upload-artifact v4.
C/C++ CI #58: Commit 99cf0fd pushed by profi200
February 24, 2024 19:58 44s master
February 24, 2024 19:58 44s
Refactor IPS patching.
C/C++ CI #57: Commit 9d13ad3 pushed by profi200
February 24, 2024 19:45 54s master
February 24, 2024 19:45 54s
January 29, 2024 16:45 48s
Cleaned up the old gamma table adjustment code a little.
C/C++ CI #54: Commit 63e4422 pushed by profi200
October 6, 2023 14:12 1m 4s master
October 6, 2023 14:12 1m 4s
September 19, 2023 22:25 54s
Fixed a double free oopsie.
C/C++ CI #50: Commit ddba28b pushed by profi200
August 25, 2023 11:18 38s master
August 25, 2023 11:18 38s
August 23, 2023 00:33 49s
Use macro for GPU render buffer address.
C/C++ CI #48: Commit 4377d28 pushed by profi200
August 23, 2023 00:26 47s master
August 23, 2023 00:26 47s
August 23, 2023 00:21 47s
Set scale matrix outside libn3ds.
C/C++ CI #46: Commit 6766b22 pushed by profi200
August 23, 2023 00:10 50s master
August 23, 2023 00:10 50s
GBA database updates (#128)
C/C++ CI #45: Commit 92c591d pushed by profi200
August 22, 2023 23:30 48s master
August 22, 2023 23:30 48s
GBA database updates
C/C++ CI #44: Pull request #128 opened by HTV04
August 18, 2023 17:01 38s HTV04:gba-db
August 18, 2023 17:01 38s
Updated libn3ds.
C/C++ CI #43: Commit 0f55ad9 pushed by profi200
August 12, 2023 16:18 46s master
August 12, 2023 16:18 46s
Added border support for 1:1 scaling mode.
C/C++ CI #42: Commit 8ecc7ce pushed by profi200
August 10, 2023 20:29 48s master
August 10, 2023 20:29 48s
Updated libraries/submodules.
C/C++ CI #41: Commit 4f96bae pushed by profi200
August 6, 2023 23:58 41s master
August 6, 2023 23:58 41s
Implemented proper headphone detection.
C/C++ CI #40: Commit 726a4f3 pushed by profi200
August 5, 2023 00:08 46s master
August 5, 2023 00:08 46s
Cache ctr_firm_builder.
C/C++ CI #39: Commit cecd0d3 pushed by profi200
May 2, 2023 01:46 43s master
May 2, 2023 01:46 43s