We are pleased to announce version 3.0 of the Polygon Mesh Processing Library! This is a major release with several additions and API changes. Highlights include:
- We integrated a polygon Laplacian that enables several algorithms to work on general polygon meshes, including smoothing, parameterization, fairing, and curvature computation.
- The geodesics in heat method has been added.
- The algorithms API has been revamped to use a simple function-based interface.
- New interactive online demos integrated into the algorithms guide.
- We no longer use git submodules for handling third-party dependencies.
- Upgrade C++ standard to C++17
- ... a whole lot of smaller fixes, cleanups, and improvements
See the changelog for a full summary of changes.