Implement blocks ticking per world API #6204
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Introduction
We already support to change the random tick speed in server, however we can't control which world or change it at runtime. This PR fix that by providing an API and adding new configuration key.
Relevant issues
Changes
API changes
Adding the following functions to
World
:setTickedBlocksPerSubchunkPerTick
getTickedBlocksPerSubchunkPerTick
Adding a new event
WorldTickedBlocksChangeEvent
which is fired when the value of tickedBlocksPerSubchunkPerTick change (not at the initialisation).Backwards compatibility
No
Follow-up
Change the configuration nested the worlds per-tick and the default value under a
blocks-per-subchunk-per-tick