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v1.4.2

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@GoodBoyDigital GoodBoyDigital released this 10 Jan 11:00
  • webGL renderer is now fully compatible with IE11
  • Fully compatible with Cocoon.js (@ekelokorpi)
  • Fixed issue where PIXI.TilingSprite required a power of two texture. It now accepts any texture.
  • Added new tint example
  • Added new blendMode example
  • Added cacheAsBitmap to PIXI.Graphics object. Useful for complex graphics objects. Also a great way to guarantee antialiasing on graphics objects in webGL as it renders using canvas
  • Added generateTexture to PIXI.Graphics object. This function returns a PIXI.Texture of the graphics object. Useful if the graphics objects as is used multiple times
  • Added AlphaMaskFilter

Bug Fixes

  • Added setStageRefferance function added to DisplayObject
  • Fixed DestroyTexture function in webGLRenderer
  • Redundant code removed from SpineLoader and SpriteSheetLoader (@Nibbler999)

Misc

  • Various Minor tweaks.