v1.4.2
- webGL renderer is now fully compatible with IE11
- Fully compatible with Cocoon.js (@ekelokorpi)
- Fixed issue where
PIXI.TilingSprite
required a power of two texture. It now accepts any texture. - Added new tint example
- Added new blendMode example
- Added
cacheAsBitmap
toPIXI.Graphics object
. Useful for complex graphics objects. Also a great way to guarantee antialiasing on graphics objects in webGL as it renders using canvas - Added generateTexture to PIXI.Graphics object. This function returns a
PIXI.Texture
of the graphics object. Useful if the graphics objects as is used multiple times - Added AlphaMaskFilter
Bug Fixes
- Added
setStageRefferance
function added toDisplayObject
- Fixed
DestroyTexture
function inwebGLRenderer
- Redundant code removed from
SpineLoader
andSpriteSheetLoader
(@Nibbler999)
Misc
- Various Minor tweaks.