Remove bad check for RPI::Image to return an AssetID. #17748
+1
−4
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What does this PR do?
Fixes an issue where setting a Material's image property will fail, as the value gets erroneously converted to an asset id.
How was this PR tested?
On PC, using a custom shader & material with an image property. Setting the property to a runtime create AttachmentImage now succeeds as expected.