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Proof of concept RGBMatrix integration #2

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@doughsay doughsay commented Oct 17, 2020

PXL_20201017_035232392

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Comment on lines +68 to +73
# TODO: remove me: this should be in some "Xebow"-like application
layout = Dev68.Layout.layout
leds = KeyboardLayout.leds(layout)
animation = RGBMatrix.Animation.new(RGBMatrix.Animation.SolidReactive, leds)
RGBMatrix.Engine.set_animation(animation)
# TODO: end remove me
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This is just temporary until we can make a place for controlling which animation is active.

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