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Language:  enjpzh

Era.js

Latest Version: v0.3.0-alpha.220622
The following contents is a description of the development target.
The current progress is subject to the progress shown in Roadmap

Overview

Description Updated on: 220622

screenshot

Era.js is a next-generation cross-platform rich text game engine built by TypeScript + Python3, with Python3 as the game script. It is developed based on both web & desktop platform and Span Charm opinionated style library.

Notice

🚧 Work In Heavy Progress. Ultra-Experimental. 🚧

Development Philosophy

  • Make full use of HTML5 technology to create a gorgeous, neat, rich, full of design sense of the game front end, only for text-based game;
  • Carefully set up the API so that game developers can worry less about things that have nothing to do with content or gameplay;
  • [WIP] All code cross-platform;
  • The development environment, packaging and deployment must be simple and reliable;
  • Be friendly to re-development;
  • In principle, do not cut off any functionality provided by the technology used.
  • Use the latest technology.

Features

  • Easy to Operate
    • Introduced HTML5 interface logic, easy to get started.
  • Easy to Develop
    • API design is intuitive, concise and comprehensive;
    • The engine is development-friendly and modification-friendly;
    • Typography, graphics, video, audio and other functions will be supported by the game engine native in the future.

Tech Stack

Core

  • The front-end language:TypeScript
    • User Interface Framework: Vue.js 3
    • Responsive style library: Span Charm(opinionated style)
  • The Back-end language(& Game Script): Python 3

Application Container for Desktop

Application Container for Mobile

Platform Support

Platform Support Web Windows MacOS Linux Android iOS
Engine dev × ? × ×
Game dev × ? × ×
Game re-dev
Game run × ? × ×

Directory Structure

  • Assets: Accessory code improves engine usability
  • docs: Documents
  • Engine: Engine Folder
  • SDK: Software Development Kit
  • UtilityScripts: Tool scripts improve engine flow

Thanks

Thanks to qsjl11's pyera project for providing inspiration and reference of API naming for this project;